Good comment in a Wired Magazine (print ed.) article: ‘Dream Factory’ by Clive Thompson. The article was about the growing interest in custom manufacturing, where you can download some CAD software, design what you want on your computer, and receive a physical prototype by FedEx.
“…I’m reminded of a stern lecture [Saul] Griffith delivered about the dangers of designing solely on computers: When you’re operating in a vertical realm, it’s hard to feel any consequences. It really is too much like a video game. “You learn a lot from actually holding your materials in your hands,” he told me… “The computer screen is forgiving; the real world isn’t.”
I can imagine using that quote again in a meeting… 🙂
* Saul Griffith, co-founder of Squid Labs.